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ArcGIS JS 学习笔记2 实现仿百度的拖拽画圆
阅读量:5886 次
发布时间:2019-06-19

本文共 15711 字,大约阅读时间需要 52 分钟。

原文:

一、前言

      吐槽一下,百度在国内除了百度地图是良心产品外,其他的真的不敢恭维。在上一篇笔记里,我已经实现了自定义的地图测量模块。在百度地图里面(其他地图)都有一个周边搜索的功能,拖拽画一个圆,然后以圆半径进行搜索(也就是缓冲区╮(╯_╰)╭)。

 

这次的目标,就是要山寨这个拖拽画圆的功能,我先放一个效果图。

 

二、开始山寨

我们先想一想要实现这个功能需要哪些步骤。

  1. 拖拽
  2. 画圆
  3. 通知拖拽结束

2.1 实现拖拽

    关于拖拽,有graphicslayer的拖拽事件和map的拖拽事件,如何选择呢?先来看一看官方文档。

graphicslayer 的鼠标事件

map的鼠标事件

      在graphic的鼠标事件里面,鼠标事件触发的条件是鼠标必须在一个graphic上(红色标记处),但是graphicslayer的mouse-drag事件好像并不要这个条件,而且事件说明和map的一样。我们在仔细看一下文档,Arcgis文档在这个细节处理上特别值得学习。graphicslayer和map的鼠标事件文档中,开头都是mouse-down(mouse button is pressed down),结尾都是mouse-up(mouse button is released)。现在大家都发现了吧,两者的drag事件都是和mouse-down、mouse-up有关联的。首先,按下鼠标(mouse-down)是触发drag 的前提条件。然后,松开鼠标(mouse-up)是drag事件结束的标识。也就是说,如果要触发drag事件,就一定会触发mouse-down和mouse-up事件,所以graphicslayer的drag事件也需要鼠标在graphic上才能触发。

     解释的不错,我选择map!下面先上两段代码来说一下为什么要选择map的drag事件原因。

map的鼠标事件,添加了一个graphicslayer和一个graphic

require([                "dojo/dom", "dojo/on",                "esri/map","esri/layers/GraphicsLayer", "esri/geometry/Point", "esri/symbols/SimpleMarkerSymbol",                "esri/symbols/SimpleLineSymbol", "esri/graphic", "esri/Color",                "dojo/domReady!"],            function (dom, on, Map, GraphicsLayer,Point,                      SimpleMarkerSymbol, SimpleLineSymbol, Graphic, Color) {                var map = new Map("map", {                    center: [103, 24.5],                    zoom: 9,                    basemap: "osm"                });                var graphicsLayer=new GraphicsLayer();                map.addLayer(graphicsLayer);                map.on("load", function () {                    var sms = new SimpleMarkerSymbol(SimpleMarkerSymbol.STYLE_SQUARE, 20,                            new SimpleLineSymbol(SimpleLineSymbol.STYLE_SOLID,                                    new Color([255, 0, 0]), 1),                            new Color([0, 255, 0, 0.25]));                    var point = new Point(103, 24.5);                    var graphic = new Graphic(point, sms);                    map.graphics.add(graphic);                    graphicsLayer.add(graphic);                });                map.on("mouse-down", function (evt) {                    console.log("map:mouse-down");                });                map.on("mouse-drag", function (evt) {                    console.log("map:mouse-drag");                });                map.on("mouse-up", function (evt) {                    console.log("map:mouse-up");                });            });

当在map上进行拖拽时,控制台的输出如下:

当把鼠标移动到graphic上进行拖拽时,控制台输出如下:

它也触发了地图的拖拽事件。

接着在看一看graphicslayer的鼠标事件,我添加了一个graphicslayer和一个graphic。

require([                "dojo/on",                "esri/map", "esri/layers/GraphicsLayer", "esri/geometry/Point", "esri/symbols/SimpleMarkerSymbol",                "esri/symbols/SimpleLineSymbol", "esri/graphic", "esri/Color",                "dojo/domReady!"],            function (on, Map, GraphicsLayer, Point,                      SimpleMarkerSymbol, SimpleLineSymbol, Graphic, Color) {                var map = new Map("map", {                    center: [102, 24.5],                    zoom: 9,                    basemap: "osm"                });                var graphicsLayer=new GraphicsLayer();
var graphic;                 map.addLayer(graphicsLayer);                map.on("load", function () {                    var sms = new SimpleMarkerSymbol(SimpleMarkerSymbol.STYLE_SQUARE, 20,                            new SimpleLineSymbol(SimpleLineSymbol.STYLE_SOLID,                                    new Color([255, 0, 0]), 1),                            new Color([0, 255, 0, 0.25]));                    var point = new Point(102, 24.5);                    graphic = new Graphic(point, sms);                    graphicsLayer.add(graphic);                    console.log(map.graphics)                });                graphicsLayer.on("mouse-down", function (evt) {                    console.log("graphicslayer:mouse-down");                });                graphicsLayer.on("mouse-drag", function (evt) {                    console.log("graphicslayer:mouse-drag");                });                graphicsLayer.on("mouse-up", function (evt) {                    console.log("graphicslayer:mouse-up");                });            });

      当在map上拖拽时候,这时候给人的感觉应该是,graphicslayer也在地图上,也应该会触发graphicslayer的拖拽事件,然而并没有,这时候控制台的输出为:

     当把鼠标移动到graphic上进行拖拽时,控制台输出如下:

这时终于触发了graphicslayer的拖拽事件。

到现在为止,感觉好像二者区别不大。但是在进行拖拽时,移动的是地图,我们要实现的效果是移动graphic,这时就要用到如下方法:

我们先来实现在graphicslayer上移动graphic。

graphicsLayer.on("mouse-down", function (evt) {      console.log("graphicslayer:mouse-down");      map.disableMapNavigation();     }); graphicsLayer.on("mouse-drag", function (evt) {       console.log("graphicslayer:mouse-drag");       graphic.setGeometry(evt.mapPoint);     });graphicsLayer.on("mouse-up", function (evt) {       console.log("graphicslayer:mouse-up");       map.enableMapNavigation();     });

我们把graphic移动到昆明市,看看控制台的输出:

 

这时在拖拽事件里移动了graphic,而且事件也按预期的顺序发生了。但是!但是!但是!这是鼠标一直在graphic上的时候才能触发的事件,当我们飞快的移动鼠标,使鼠标不在graphic上,这时就会有奇怪的行为发生了。

还是把graphic移动到昆明市(以很快的速度),看看控制台的输出:

当鼠标移动到昆明市的时候,松开鼠标,并没有触发mous-up事件。现在在吧鼠标移到graphic上,你会发现不用点击鼠标graphic也会随着鼠标一起移动,要停止的话只有再次点击鼠标并松开,这时控制台输出如下:

所以如果选用graphiclayer的drag事件来实现拖拽按钮的话,用户体验会很糟糕,所以graphicslayer的drag事件不能用!

接下来实现map的drag事件,删除原来map的mouse-donw 事件,替换成graphicslayerdmouse-down。接着在graphic上加了个

isMouseDown属性,判断是否要拖拽这个graphic。

graphicsLayer.on("mouse-down", function (evt) {     console.log("graphicslayer:mouse-down");     graphic.isMouseDown=true;     map.disableMapNavigation();   });map.on("mouse-drag", function (evt) {     console.log("map:mouse-drag");     if( graphic.isMouseDown){     graphic.setGeometry(evt.mapPoint);     }  });map.on("mouse-up", function (evt) {      console.log("map:mouse-up");      map.enableMapNavigation();      graphic.isMouseDown=false;   });

这次就能很好的解决在graphicslayer上遇到的问题。

2.2画圆

解决了拖拽的问题,接下来就可以实现拖拽画圆了。我们传入中心点绘制制初始化圆,默认半径为500米,

startDrawCircle: function (centerPoint) {                this._unregistMapEvents();                this.centerPoint = centerPoint;                this.circle = this._createCircle(centerPoint, 500);                var dragPoint = this._createDragBtnPoint(this.circle, centerPoint);                this.circleGraphic = new Graphic(this.circle, this.defaults.fillSymbol);                this.labelGraphic = new Graphic(dragPoint, this._createDistanceSymbol(500));                var dragGraphic = new Graphic(dragPoint, this.defaults.dragButtonSymbol);                this._measureLayer.add(this.circleGraphic);                this._measureLayer.add(dragGraphic);                this._measureLayer.add(this.labelGraphic);                this._initialMapEvents();            },

第一步我们先取消上一次的画圆注册的map鼠标事件,第二步添加初始化圆,第三添加拖拽按钮和半径文描述。在计算拖拽按钮的为止时,可以用圆的extent来进行计算。

_createDragBtnPoint: function (geometry, center) {                var extent = geometry.getExtent();                var xmax = extent.xmax;                return new Point([xmax, center.y], center.spatialReference)            },

好了,现在所有的准备工作已经就绪,在结合前面的graphic拖拽,就可以轻松愉快的完成拖拽画圆了。

2.3通知拖拽结束

当每一次拖拽结束是,发出一次通知告诉用户绘制结束是很有必要的。这次就借助map的drag-end事件来通知用户

map.on("mouse-drag-end", lang.hitch(this, function (evt) {  if (this.dragGraphic && this.dragGraphic.isMouseDown) {   this.emit("drag-end", {circle: this.circle});   this.dragGraphic.isMouseDown = false;   this.defaults.map.enableMapNavigation();   this.defaults.map.setMapCursor("default");   }})

通过 this.emit("drag-end", {circle: this.circle}); 我们就可以向外部发出拖拽结束的通知。

2.4 源码

/** * Created by Extra  * Description:实现拖拽绘制圆,仿百度缓冲区搜索样式 * version: 1.0.0 */define("dextra/dijit/DrawDragCircle", [        "require",        "dojo/dom",        "dojo/query",        "dojo/_base/declare",        "dojo/_base/lang",        "dojo/Evented",        "dojo/on",        "esri/graphic",        "esri/layers/GraphicsLayer",        "esri/Color",        "esri/symbols/Font",        "esri/geometry/Point",        "esri/geometry/Circle",        "esri/geometry/Polyline",        "esri/symbols/SimpleMarkerSymbol",        "esri/symbols/PictureMarkerSymbol",        "esri/symbols/SimpleLineSymbol",        "esri/symbols/SimpleFillSymbol",        "esri/symbols/TextSymbol",        "esri/geometry/geometryEngine",    ],    function (require, dom, query, declare, lang, Evented, on,              Graphic, GraphicsLayer,              Color, Font, Point, Circle, Polyline, MarkerSymbol, PictureMarkerSymbol, LineSymbol, FillSymbol, TextSymbol, geometryEngine) {        return declare(Evented, {            declaredClass: "dextra.dijit.DrawDragCircle",            defaults: {                map: null,                maxRadius: 5000,                markerSymbol: new MarkerSymbol(MarkerSymbol.STYLE_SQUARE, 20,                    new LineSymbol(LineSymbol.STYLE_SOLID,                        new Color("#DC143C"), 2),                    new Color("#FFA500")),                dragButtonSymbol: new PictureMarkerSymbol({                    "url": require.toUrl("./images/dragButton.png"),                    "height": 21,                    "width": 33                }),                lineSymbol: new LineSymbol(                    LineSymbol.STYLE_SOLID,                    new Color("#FFA500"), 2),                fillSymbol: new FillSymbol(FillSymbol.STYLE_SOLID,                    new LineSymbol(LineSymbol.STYLE_SOLID,                        new Color([0, 155, 255, 0.55]), 2), new Color([0, 155, 255, 0.55])),            },            circleGraphic: null,            circle: null,            labelGraphic: null,            dragGraphic: null,            _measureLayer: null,            _mapEvents: [],            constructor: function (options) {                declare.safeMixin(this.defaults, options);                this._measureLayer = new GraphicsLayer();                this.defaults.map.addLayer(this._measureLayer);                this._initialMeasureLayer();            },            //初始化测量图层事件            _initialMeasureLayer: function () {                //开始拖拽绘制圆                this._measureLayer.on("mouse-down", lang.hitch(this, function (evt) {                    var graphic = evt.graphic;                    if (graphic.symbol.type == "picturemarkersymbol") {                        this.dragGraphic = graphic;                        this.dragGraphic.isMouseDown = true;                        this.defaults.map.disableMapNavigation();                        graphic.getDojoShape().moveToFront();                        this.defaults.map.setMapCursor("pointer");                    }                }));                //提示可以拖拽                this._measureLayer.on("mouse-over", lang.hitch(this, function (evt) {                    var graphic = evt.graphic;                    if (graphic.symbol.type == "picturemarkersymbol") {                        this.defaults.map.setMapCursor("pointer");                    }                }));               //恢复鼠标状态                this._measureLayer.on("mouse-out", lang.hitch(this, function (evt) {                    this.defaults.map.setMapCursor("default");                }));            },            _initialMapEvents: function () {                this._mapEvents = [];                //拖拽绘制圆                this._mapEvents.push(this.defaults.map.on("mouse-drag", lang.hitch(this, function (evt) {                    if (this.dragGraphic != null && this.dragGraphic.isMouseDown) {                        var dragGraphic = this.dragGraphic;                        var dragPoint = evt.mapPoint;                        if (this.centerPoint.y != dragPoint.y) {                            dragPoint.setY(this.centerPoint.y);                        }                        var radius = this._calDistance(this.centerPoint, dragPoint);                        if (radius <= this.defaults.maxRadius) {                            this._measureLayer.remove(this.circleGraphic);                            this.circle = this._createCircle(this.centerPoint, radius);                            this.circleGraphic = new Graphic(this.circle, this.defaults.fillSymbol);                            dragGraphic.setGeometry(dragPoint);                            this.labelGraphic.setGeometry(dragPoint).setSymbol(this._createDistanceSymbol(radius))                            this._measureLayer.add(this.circleGraphic);                            this.circleGraphic.getDojoShape().moveToBack();                            dragGraphic.getDojoShape().moveToFront();                        }                    }                })));                //触发"mouse-drag-end,通知拖拽结束                this._mapEvents.push(this.defaults.map.on("mouse-drag-end", lang.hitch(this, function (evt) {                    if (this.dragGraphic && this.dragGraphic.isMouseDown) {                        this.emit("drag-end", {circle: this.circle});                        this.dragGraphic.isMouseDown = false;                        this.defaults.map.enableMapNavigation();                        this.defaults.map.setMapCursor("default");                    }                })));            },            //取消上一次注册的map鼠标事件            _unregistMapEvents: function () {                for (var i = 0; i < this._mapEvents; i++) {                    if (this._mapEvents[i]) {                        this._mapEvents[i].remove();                    }                }                this._mapEvents=[];            },            startDrawCircle: function (centerPoint) {                this._unregistMapEvents();                this.centerPoint = centerPoint;                this.circle = this._createCircle(centerPoint, 500);                var dragPoint = this._createDragBtnPoint(this.circle, centerPoint);                this.circleGraphic = new Graphic(this.circle, this.defaults.fillSymbol);                this.labelGraphic = new Graphic(dragPoint, this._createDistanceSymbol(500));                var dragGraphic = new Graphic(dragPoint, this.defaults.dragButtonSymbol);                this._measureLayer.add(this.circleGraphic);                this._measureLayer.add(dragGraphic);                this._measureLayer.add(this.labelGraphic);                this._initialMapEvents();            },            removeCircle: function () {                this.centerPoint = null;                this.circleGraphic = null;                this.labelGraphic = null;                this._measureLayer.clear();            },            _createCircle: function (point, distance) {                return new Circle(point, {                    "radius": distance                });            },            _createDragBtnPoint: function (geometry, center) {                var extent = geometry.getExtent();                var xmax = extent.xmax;                return new Point([xmax, center.y], center.spatialReference)            },            _createDistanceSymbol: function (distance) {                distance = distance.toFixed(0) + "m";                var fontColor = new Color("#696969");                var holoColor = new Color("#fff");                var font = new Font("10pt", Font.STYLE_ITALIC, Font.VARIANT_NORMAL, Font.WEIGHT_BOLD, "Courier");                var textSymbol = new TextSymbol(distance, font, fontColor);                textSymbol.setOffset(10, 20).setHaloColor(holoColor).setHaloSize(2);                textSymbol.setAlign(TextSymbol.ALIGN_MIDDLE);                return textSymbol;            },            _calDistance: function (point1, point2) {                var line = new Polyline(this.defaults.map.spatialReference);                line.addPath([point1, point2]);                return geometryEngine.distance(point1, point2, "meters");            },        });    })

3.小结

     本次功能最重要的地方就是实现graphic的拖拽。在拖拽graphic的时候,一定要关闭地图的导航,把graphic的geomtry设置成当前鼠标的位置。最后,如有不对的地方还请大家批评指正,欢迎转载!http://www.cnblogs.com/deliciousExtra/p/5503929.html

预告:下一期山寨百度的BubblePopup

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